

I like to try to collect all the shit in games like this. I recommend anyone playing to just go ahead and use this map as they go: The gameplay seemed all sorts of disjointed though. When you quit and save after all that progress, continuing the game only results in the loading screen looping forever.Ĭhecking the Double Fine Action Forums, it seems the developers are aware of this problem, but it's been a month and a half and still no patch. This is apparently a problem only with the PS3 version and happens only near the end of the game. I just really need to gather a few more pieces of concept art. What sucks is I'm currently locked out of my game, preventing me from getting 100% completion, which is somewhat okay because I beat the last 15% completely of the game all in one night, so I don't have to suffer like those that made the mistake of quitting the game right before the last battle, only to find out they couldn't finish it and resolve the story. There's a lot a liked and there's a lot I didn't like.
#BRUTAL LEGEND CONCEPT ART ONLINE FULL#
Tim Schafer is noted for saying Full Throttle sold very well for the explosion on the cover, though.Īlso I just finished this game a few days ago and I'm going to write a long post on it soon when I gather my thoughts. It was linked to from, which has recently bombed. I also couldn't find the recent interview where Schafer doled out the numbers on all of his games, but I bet Thrik or Kroms could dig it up. I'm very sure Full Throttle sold a million, since Grim Fandango is regularly counted as only selling half a million copies, which was considered a bomb to LucasArts.
